<snapdata remixID="13339534"><project name="Robot Mazes 5 " app="Snap! 9.0, https://snap.berkeley.edu" version="2"><notes></notes><thumbnail>data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAKAAAAB4CAYAAAB1ovlvAAAAAXNSR0IArs4c6QAABMRJREFUeF7tml9olXUcxr/HCWHgSAJvQnIMTEd/qGALGUFtYA6iEcLCoLvoopuBdRHlnYpEut3EsKYwifB0McEtKWgWA/FChP4QGRmIXTTcFsM/GU44cfIPAzm95x3ved89z/ns+vf+3ud5Ph/OxrZSpVKpBF8sUNACJQQsaHle+98CCIgIhS6AgIXOz8sREAcKXQABC52flyMgDhS6AAIWOj8vL0zA6q8fJ6fHY2ziUPx26XxsenRLvPPG7uh6ohsqTbRAIQLe+OfvePq1tphbuHzf1D2dL8Xn+yejZVVLE2Fo3qqFCFiV74+ZizVX732uL47t/7J5qTRR89wFPPvzmdj+9tbEiS9M/BUPrV2XeI4D2gvkLuArgy/E6e+/S1zt6J7j0dfdn3iOA9oL5C7gq7t6Y/rcVOJqH7y5LwZffy/xHAe0F8hdwL2j78fQZ/sSVxs/+E08/0xP4jkOaC+Qu4BzC7OxuX994mozU4uxumV14jkOaC+Qu4DVuXYdeCvGJj6pudwXH34VL3Zu016W9HUtUIiA1WTVb8UfH/sobt66eS/omgcejKF3P40dvTvrCs8h/QUKE/DudKfOfh3Xrl+NZzu64pH1G/QXpUGqBQoXMFVaDtstgIB2SLUKIaAWL7u0CGiHVKsQAmrxskuLgHZItQohoBYvu7QIaIdUqxACavGyS4uAdki1CiGgFi+7tAhoh1SrEAJq8bJLi4B2SLUKIaAWL7u0CGiHVKsQAmrxskuLgHZItQohoBYvu7QIaIdUqxACavGyS4uAdki1CiGgFi+7tAhoh1SrEAJq8bJLi4B2SLUKIaAWL7u0CGiHVKsQAmrxskuLgHZItQohoBYvu7QIaIdUqxACavGyS4uAdki1CiGgFi+7tAhoh1SrEAJq8bJLi4B2SLUKIaAWL7u0CGiHVKsQAmrxskuLgHZItQohoBYvu7QIaIdUqxACavGyS4uAdki1CiGgFi+7tAhoh1SrEAJq8bJLi4B2SLUKIaAWL7u0CGiHVKsQAmrxskuLgHZItQohoBYvu7QIaIdUqxACavGyS4uAdki1CiGgFi+7tAhoh1SrEAJq8bJLi4B2SLUKIaAWL7u0CGiHVKsQAmrxskuLgHZItQohoBYvu7QIaIdUqxACavGyS4uAdki1CiGgFi+7tAhoh1SrEAJq8bJLi4ArCOns5VsxOjKfOtHhkfm4MNOR+rmV8AACrgQKdzK0ln5cdporlSeX/WyRDyJgketn8O7H236JSxcXAwEzGJMr0i+AgOk344kMF0DADMfkqvQLIGD6zXgiwwUQMMMxuSr9AgiYfjOeyHABBMxwTK5Kv0AtAQcGBqJcLqe/MOcn+D1gzoNn/To+AbNelPtSLYCAqebicNYLLBWwUonY/NTtN/y6/L/qZR3xf+/jW3Cuc2f7sqXCLb35/A+VKJVK2b6sQbchYIOGbdS1w8PDMXJksOb1f/5U/0ff9pdbo3xiY6Oi1nUvAtY108o89FiNf4Bpf/j3ugKf/La9rnONPISAjVw357uXCsnPgDmPz+s0F+ATUJObTWoEtEGpWQQBNbnZpEZAG5SaRRBQk5tNagS0QalZBAE1udmkRkAblJpFEFCTm01qBLRBqVnkX84nk7cV0WBXAAAAAElFTkSuQmCC</thumbnail><scenes select="1"><scene name="Robot Mazes 5 "><notes></notes><hidden> forward turn turnLeft setHeading doFaceTowards gotoXY doGotoObject doGlide changeXPosition setXPosition changeYPosition setYPosition bounceOffEdge xPosition yPosition direction reportJSFunction reportAtan2 reportVariadicMin reportVariadicMax reportPipe receiveUserEdit getPosition reportMousePosition doDefineBlock doSetBlockAttribute doDeleteBlock reportBlockAttribute reportEnvironment</hidden><headers></headers><code></code><blocks><block-definition s="Move Forward" type="command" category="motion"><header></header><code></code><translations></translations><inputs></inputs><script><block s="doWait"><l>.1</l></block><block s="forward"><block var="step"/></block></script></block-definition><block-definition s="Rotate Right" type="command" category="motion"><header></header><code></code><translations></translations><inputs></inputs><script><block s="doWait"><l>.1</l></block><block s="turn"><l>90</l></block></script></block-definition><block-definition s="Rotate Left" type="command" category="motion"><header></header><code></code><translations></translations><inputs></inputs><script><block s="doWait"><l>0.1</l></block><block s="turnLeft"><l>90</l></block></script></block-definition><block-definition s="Go To Start" type="command" category="motion"><header></header><code></code><translations></translations><inputs></inputs><script><block s="up"></block><block s="setHeading"><l>0</l></block><block s="gotoXY"><block s="reportListItem"><l>1</l><block var="Start"/></block><block s="reportListItem"><l>2</l><block var="Start"/></block></block><block s="down"></block><custom-block s="tell %s to %cs"><l>Goal</l><script><block s="up"></block><block s="gotoXY"><block s="reportListItem"><l>1</l><block var="Goal"/></block><block s="reportListItem"><l>2</l><block var="Goal"/></block></block><block s="down"></block></script></custom-block></script></block-definition><block-definition s="Draw Square size: %&apos;size&apos; color: %&apos;Color&apos;" type="command" category="other"><header></header><code></code><translations></translations><inputs><input type="%n"></input><input type="%txt"></input></inputs><script><block s="setHeading"><l>90</l></block><block s="setColor"><color>230,10,0,1</color></block><block s="down"></block><block s="doRepeat"><l>4</l><script><block s="forward"><block var="size"/></block><block s="turn"><l>90</l></block></script></block><block s="doIfElse"><block s="reportVariadicEquals"><list><block var="Color"/><l>0</l></list></block><script><block s="setColor"><color>150,150,150,1</color></block></script><script><block s="setColor"><color>255,255,255,1</color></block></script></block><block s="up"></block><block s="setHeading"><l>135</l></block><block s="forward"><l>10</l></block><block s="floodFill"></block><block s="forward"><l>-10</l></block><block s="setHeading"><l>90</l></block></script></block-definition><block-definition s="Draw Board %&apos;board matrix&apos;" type="command" category="other"><header></header><code></code><translations></translations><inputs><input type="%l"></input></inputs><script><block s="doWarp"><script><custom-block s="for %upvar = %n to %n %cs"><l>j</l><l>1</l><block s="reportListAttribute"><l><option>length</option></l><block var="board matrix"/></block><script><block s="gotoXY"><l>-160</l><block s="reportDifference"><l>160</l><block s="reportVariadicProduct"><list><block s="reportDifference"><block var="j"/><l>1</l></block><block var="step"/></list></block></block></block><custom-block s="for %upvar = %n to %n %cs"><l>i</l><l>1</l><block s="reportListAttribute"><l><option>length</option></l><block s="reportListItem"><block var="j"/><block var="board matrix"/></block></block><script><custom-block s="Draw Square size: %n color: %txt"><block var="step"/><block s="reportListItem"><block var="i"/><block s="reportListItem"><block var="j"/><block var="board matrix"/></block></block></custom-block><block s="changeXPosition"><block var="step"/></block></script></custom-block><block s="changeYPosition"><block var="step"/></block></script></custom-block></script></block></script></block-definition><block-definition s="Draw Maze 2" type="command" category="other"><header></header><code></code><translations></translations><inputs></inputs><script><block s="clear"></block><block s="doSetVar"><l>board matrix</l><block s="reportNewList"><list><custom-block s="row of maze %l"><block s="reportNewList"><list><l>1</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l></list></block></custom-block><custom-block s="row of maze %l"><block s="reportNewList"><list><l>1</l><l>1</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l></list></block></custom-block><custom-block s="row of maze %l"><block s="reportNewList"><list><l>0</l><l>1</l><l>1</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l></list></block></custom-block><custom-block s="row of maze %l"><block s="reportNewList"><list><l>0</l><l>0</l><l>1</l><l>1</l><l>0</l><l>0</l><l>0</l><l>0</l></list></block></custom-block><custom-block s="row of maze %l"><block s="reportNewList"><list><l>0</l><l>0</l><l>0</l><l>1</l><l>1</l><l>0</l><l>0</l><l>0</l></list></block></custom-block><custom-block s="row of maze %l"><block s="reportNewList"><list><l>0</l><l>0</l><l>0</l><l>0</l><l>1</l><l>1</l><l>0</l><l>0</l></list></block></custom-block><custom-block s="row of maze %l"><block s="reportNewList"><list><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>1</l><l>1</l><l>0</l></list></block></custom-block><custom-block s="row of maze %l"><block s="reportNewList"><list><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>1</l><l>1</l></list></block></custom-block></list></block></block><block s="doSetVar"><l>step</l><l>40</l></block><custom-block s="Draw Board %l"><block var="board matrix"/></custom-block><block s="doSetVar"><l>Start</l><block s="reportNewList"><list><l>140</l><l>-140</l></list></block></block><block s="doSetVar"><l>Goal</l><block s="reportNewList"><list><l>-140</l><l>140</l></list></block></block></script></block-definition><block-definition s="Draw Maze 3" type="command" category="other"><header></header><code></code><translations></translations><inputs></inputs><script><block s="clear"></block><block s="doSetVar"><l>board matrix</l><block s="reportNewList"><list><custom-block s="row of maze %l"><block s="reportNewList"><list><l>1</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l></list></block></custom-block><custom-block s="row of maze %l"><block s="reportNewList"><list><l>1</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l></list></block></custom-block><custom-block s="row of maze %l"><block s="reportNewList"><list><l>1</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l></list></block></custom-block><custom-block s="row of maze %l"><block s="reportNewList"><list><l>1</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l></list></block></custom-block><custom-block s="row of maze %l"><block s="reportNewList"><list><l>1</l><l>1</l><l>1</l><l>1</l><l>1</l><l>0</l><l>0</l><l>0</l></list></block></custom-block><custom-block s="row of maze %l"><block s="reportNewList"><list><l>0</l><l>0</l><l>0</l><l>0</l><l>1</l><l>0</l><l>0</l><l>0</l></list></block></custom-block><custom-block s="row of maze %l"><block s="reportNewList"><list><l>0</l><l>0</l><l>0</l><l>0</l><l>1</l><l>0</l><l>0</l><l>0</l></list></block></custom-block><custom-block s="row of maze %l"><block s="reportNewList"><list><l>0</l><l>0</l><l>0</l><l>0</l><l>1</l><l>1</l><l>1</l><l>1</l></list></block></custom-block></list></block></block><block s="doSetVar"><l>step</l><block s="reportQuotient"><l>320</l><block s="reportListAttribute"><l><option>length</option></l><block var="board matrix"/></block></block></block><custom-block s="Draw Board %l"><block var="board matrix"/></custom-block><block s="doSetVar"><l>Start</l><block s="reportNewList"><list><l>140</l><l>-140</l></list></block></block><block s="doSetVar"><l>Goal</l><block s="reportNewList"><list><l>-140</l><l>140</l></list></block></block></script></block-definition><block-definition s="Draw Maze 5" type="command" category="other"><header></header><code></code><translations></translations><inputs></inputs><script><block s="clear"></block><block s="doSetVar"><l>board matrix</l><block s="reportNewList"><list><custom-block s="row of maze %l"><block s="reportNewList"><list><l>1</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l></list></block></custom-block><custom-block s="row of maze %l"><block s="reportNewList"><list><l>1</l><l>1</l><l>1</l><l>1</l><l>1</l><l>1</l><l>1</l><l>1</l></list></block></custom-block><custom-block s="row of maze %l"><block s="reportNewList"><list><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>1</l></list></block></custom-block><custom-block s="row of maze %l"><block s="reportNewList"><list><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>1</l></list></block></custom-block><custom-block s="row of maze %l"><block s="reportNewList"><list><l>1</l><l>1</l><l>1</l><l>1</l><l>1</l><l>1</l><l>1</l><l>1</l></list></block></custom-block><custom-block s="row of maze %l"><block s="reportNewList"><list><l>1</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l></list></block></custom-block><custom-block s="row of maze %l"><block s="reportNewList"><list><l>1</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l></list></block></custom-block><custom-block s="row of maze %l"><block s="reportNewList"><list><l>1</l><l>1</l><l>1</l><l>1</l><l>1</l><l>1</l><l>1</l><l>1</l></list></block></custom-block></list></block></block><block s="doSetVar"><l>step</l><block s="reportQuotient"><l>320</l><block s="reportListAttribute"><l><option>length</option></l><block var="board matrix"/></block></block></block><custom-block s="Draw Board %l"><block var="board matrix"/></custom-block><block s="doSetVar"><l>Start</l><block s="reportNewList"><list><l>140</l><l>-140</l></list></block></block><block s="doSetVar"><l>Goal</l><block s="reportNewList"><list><l>-140</l><l>140</l></list></block></block></script></block-definition><block-definition s="Draw Your Maze" type="command" category="other"><header></header><code></code><translations></translations><inputs></inputs><script><block s="clear"></block><block s="doSetVar"><l>step</l><block s="reportQuotient"><l>320</l><block s="reportListAttribute"><l><option>length</option></l><block var="board matrix"/></block></block></block><block s="doSetVar"><l>board matrix</l><block s="reportNewList"><list><custom-block s="row of maze %l"><block s="reportNewList"><list><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l></list></block></custom-block><custom-block s="row of maze %l"><block s="reportNewList"><list><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l></list></block></custom-block><custom-block s="row of maze %l"><block s="reportNewList"><list><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l></list></block></custom-block><custom-block s="row of maze %l"><block s="reportNewList"><list><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l></list></block></custom-block><custom-block s="row of maze %l"><block s="reportNewList"><list><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l></list></block></custom-block><custom-block s="row of maze %l"><block s="reportNewList"><list><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l></list></block></custom-block><custom-block s="row of maze %l"><block s="reportNewList"><list><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l></list></block></custom-block><custom-block s="row of maze %l"><block s="reportNewList"><list><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>1</l></list></block></custom-block></list></block></block><custom-block s="Draw Board %l"><block var="board matrix"/></custom-block><block s="doSetVar"><l>Start</l><block s="reportNewList"><list><l>140</l><l>-140</l></list></block></block><block s="doSetVar"><l>Goal</l><block s="reportNewList"><list><l>-140</l><l>140</l></list></block></block></script></block-definition><block-definition s="Escape Maze 2" type="command" category="other"><header></header><code></code><translations></translations><inputs></inputs><script><custom-block s="Go To Start"></custom-block><custom-block s="Rotate Left"></custom-block><custom-block s="Move Forward"></custom-block><custom-block s="Rotate Right"></custom-block><block s="doUntil"><block s="reportTouchingObject"><l>Goal</l></block><script><block s="doIfElse"><custom-block s="Can Move Forward"></custom-block><script><custom-block s="Move Forward"></custom-block><custom-block s="Rotate Left"></custom-block></script><script><custom-block s="Move Forward"></custom-block><custom-block s="Rotate Right"></custom-block></script></block></script></block></script></block-definition><block-definition s="Escape Maze 3" type="command" category="other"><header></header><code></code><translations></translations><inputs></inputs></block-definition><block-definition s="Escape Maze 5" type="command" category="other"><header></header><code></code><translations></translations><inputs></inputs></block-definition><block-definition s="Draw Maze 1" type="command" category="other"><header></header><code></code><translations></translations><inputs></inputs><script><block s="clear"></block><block s="doSetVar"><l>board matrix</l><block s="reportNewList"><list><custom-block s="row of maze %l"><block s="reportNewList"><list><l>1</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l></list></block></custom-block><custom-block s="row of maze %l"><block s="reportNewList"><list><l>1</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l></list></block></custom-block><custom-block s="row of maze %l"><block s="reportNewList"><list><l>1</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l></list></block></custom-block><custom-block s="row of maze %l"><block s="reportNewList"><list><l>1</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l></list></block></custom-block><custom-block s="row of maze %l"><block s="reportNewList"><list><l>1</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l></list></block></custom-block><custom-block s="row of maze %l"><block s="reportNewList"><list><l>1</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l></list></block></custom-block><custom-block s="row of maze %l"><block s="reportNewList"><list><l>1</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l></list></block></custom-block><custom-block s="row of maze %l"><block s="reportNewList"><list><l>1</l><l>1</l><l>1</l><l>1</l><l>1</l><l>1</l><l>1</l><l>1</l></list></block></custom-block></list></block></block><block s="doSetVar"><l>step</l><block s="reportQuotient"><l>320</l><block s="reportListAttribute"><l><option>length</option></l><block var="board matrix"/></block></block></block><custom-block s="Draw Board %l"><block var="board matrix"/></custom-block><block s="doTellTo"><l>Goal</l><block s="reifyScript"><script><block s="setScale"><l>100</l></block></script><list></list></block><list></list></block><block s="doTellTo"><l>Robot</l><block s="reifyScript"><script><block s="setScale"><l>100</l></block></script><list></list></block><list></list></block><block s="doSetVar"><l>Start</l><block s="reportNewList"><list><l>140</l><l>-140</l></list></block></block><block s="doSetVar"><l>Goal</l><block s="reportNewList"><list><l>-140</l><l>140</l></list></block></block></script></block-definition><block-definition s="Draw Maze 4" type="command" category="other"><header></header><code></code><translations></translations><inputs></inputs><script><block s="clear"></block><block s="doSetVar"><l>board matrix</l><block s="reportNewList"><list><custom-block s="row of maze %l"><block s="reportNewList"><list><l>1</l><l>1</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l></list></block></custom-block><custom-block s="row of maze %l"><block s="reportNewList"><list><l>0</l><l>1</l><l>1</l><l>1</l><l>1</l><l>0</l><l>0</l><l>0</l></list></block></custom-block><custom-block s="row of maze %l"><block s="reportNewList"><list><l>0</l><l>0</l><l>0</l><l>0</l><l>1</l><l>0</l><l>0</l><l>0</l></list></block></custom-block><custom-block s="row of maze %l"><block s="reportNewList"><list><l>0</l><l>0</l><l>0</l><l>0</l><l>1</l><l>0</l><l>0</l><l>0</l></list></block></custom-block><custom-block s="row of maze %l"><block s="reportNewList"><list><l>0</l><l>0</l><l>0</l><l>0</l><l>1</l><l>1</l><l>1</l><l>0</l></list></block></custom-block><custom-block s="row of maze %l"><block s="reportNewList"><list><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>1</l><l>0</l></list></block></custom-block><custom-block s="row of maze %l"><block s="reportNewList"><list><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>1</l><l>1</l></list></block></custom-block><custom-block s="row of maze %l"><block s="reportNewList"><list><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>1</l></list></block></custom-block></list></block></block><block s="doSetVar"><l>step</l><block s="reportQuotient"><l>320</l><block s="reportListAttribute"><l><option>length</option></l><block var="board matrix"/></block></block></block><custom-block s="Draw Board %l"><block var="board matrix"/></custom-block><block s="doSetVar"><l>Start</l><block s="reportNewList"><list><l>140</l><l>-140</l></list></block></block><block s="doSetVar"><l>Goal</l><block s="reportNewList"><list><l>-140</l><l>140</l></list></block></block></script></block-definition><block-definition s="Escape Maze 1" type="command" category="other"><header></header><code></code><translations></translations><inputs></inputs><script><block s="doUntil"><block s="reportTouchingObject"><l>Goal</l></block><script><block s="doIfElse"><custom-block s="Can Move Forward"></custom-block><script><custom-block s="Move Forward"></custom-block></script><script><custom-block s="Rotate Right"></custom-block></script></block></script></block></script></block-definition><block-definition s="Escape Maze 4" type="command" category="other"><header></header><code></code><translations></translations><inputs></inputs></block-definition><block-definition s="Escape Your Maze" type="command" category="other"><header></header><code></code><translations></translations><inputs></inputs></block-definition><block-definition s="row of maze %&apos;row&apos;" type="reporter" category="other"><header></header><code></code><translations></translations><inputs><input type="%l"></input></inputs><script><block s="doReport"><block var="row"/></block></script></block-definition><block-definition s="matrix Column" type="reporter" category="motion"><header></header><code></code><translations></translations><inputs></inputs><script><block s="doReport"><block s="reportMonadic"><l><option>ceiling</option></l><block s="reportQuotient"><block s="reportVariadicSum"><list><block s="xPosition"></block><l>160</l></list></block><block var="step"/></block></block></block></script></block-definition><block-definition s="matrix Row" type="reporter" category="motion"><header></header><code></code><translations></translations><inputs></inputs><script><block s="doReport"><block s="reportRound"><block s="reportQuotient"><block s="reportDifference"><l>160</l><block s="yPosition"></block></block><block var="step"/></block></block></block></script></block-definition><block-definition s="onWall %&apos;row&apos; %&apos;col&apos;" type="predicate" category="operators"><header></header><code></code><translations></translations><inputs><input type="%s"></input><input type="%s"></input></inputs><script><block s="doReport"><block s="reportVariadicEquals"><list><block s="reportListItem"><block var="col"/><block s="reportListItem"><block var="row"/><block var="board matrix"/></block></block><l>0</l></list></block></block></script></block-definition><block-definition s="label %&apos;text&apos; of size %&apos;size&apos;" type="command" category="pen"><comment x="0" y="0" w="90" collapsed="false">LABEL will stamp text on the stage at the given font size. The direction of the text is the direction the sprite is facing, and color will match the pen color.</comment><header></header><code></code><translations></translations><inputs><input type="%txt">Hello!</input><input type="%n">12</input></inputs><script><block s="doRun"><block s="reportJSFunction"><list><l>text</l><l>size</l></list><l>var stage = this.parentThatIsA(StageMorph),&#xD;    context = stage.penTrails().getContext(&apos;2d&apos;),&#xD;    rotation = radians(this.direction() - 90),&#xD;    trans = new Point(&#xD;      this.center().x - stage.left(),&#xD;      this.center().y - stage.top()&#xD;    ),&#xD;    isWarped = this.Warped,&#xD;    len,&#xD;    pos;&#xD;&#xD;if (isWarped) {endWarp(); }&#xD;context.save();&#xD;context.font = size + &apos;px monospace&apos;;&#xD;context.textAlign = &apos;left&apos;;&#xD;context.textBaseline = &apos;alphabetic&apos;;&#xD;context.fillStyle = this.color.toString();&#xD;len = context.measureText(text).width;&#xD;trans = trans.multiplyBy(1 / stage.scale);&#xD;context.translate(trans.x, trans.y);&#xD;context.rotate(rotation);&#xD;context.fillText(text, 0, 0);&#xD;context.translate(-trans.x, -trans.y);&#xD;context.restore();&#xD;pos = new Point(&#xD;  len * Math.sin(radians(this.direction())),&#xD;  len * Math.cos(radians(this.direction())));&#xD;pos = pos.add(new Point(this.xPosition(), this.yPosition()));&#xD;this.gotoXY(pos.x, pos.y, false);&#xD;this.changed();&#xD;if (isWarped) {this.startWarp(); }&#xD;stage.changed();</l></block><list><block var="text"/><block var="size"/></list></block></script></block-definition><block-definition s="map %&apos;function&apos; over %&apos;lists&apos;" type="reporter" category="lists"><header></header><code></code><translations></translations><inputs><input type="%repRing"></input><input type="%mult%l"></input></inputs><script><block s="doWarp"><script><block s="doDeclareVariables"><list><l>mapone</l><l>mapmany</l></list></block><block s="doSetVar"><l>mapone</l><block s="reifyScript"><script><block s="doIf"><custom-block s="empty? %l"><block var="data"/></custom-block><script><block s="doReport"><block s="reportNewList"><list></list></block></block></script><list></list></block><block s="doReport"><block s="reportCONS"><block s="evaluate"><block var="function"/><list><block s="reportListItem"><l>1</l><block var="data"/></block></list></block><block s="evaluate"><block var="mapone"/><list><block s="reportCDR"><block var="data"/></block></list></block></block></block></script><list><l>data</l></list></block></block><block s="doSetVar"><l>mapmany</l><block s="reifyScript"><script><block s="doIf"><custom-block s="empty? %l"><block s="reportListItem"><l>1</l><block var="data lists"/></block></custom-block><script><block s="doReport"><block s="reportNewList"><list></list></block></block></script><list></list></block><block s="doReport"><block s="reportCONS"><block s="evaluate"><block var="function"/><custom-block s="map %repRing over %mult%l"><block s="reifyReporter"><autolambda><block s="reportListItem"><l>1</l><l/></block></autolambda><list></list></block><list><block var="data lists"/></list></custom-block></block><block s="evaluate"><block var="mapmany"/><list><custom-block s="map %repRing over %mult%l"><block s="reifyReporter"><autolambda><block s="reportCDR"><l/></block></autolambda><list></list></block><list><block var="data lists"/></list></custom-block></list></block></block></block></script><list><l>data lists</l></list></block></block><block s="doIfElse"><custom-block s="empty? %l"><block s="reportCDR"><block var="lists"/></block></custom-block><script><block s="doReport"><block s="evaluate"><block var="mapone"/><list><block s="reportListItem"><l>1</l><block var="lists"/></block></list></block></block></script><script><block s="doReport"><block s="evaluate"><block var="mapmany"/><list><block var="lists"/></list></block></block></script></block></script></block></script></block-definition><block-definition s="empty? %&apos;data&apos;" type="predicate" category="lists"><header></header><code></code><translations></translations><inputs><input type="%l"></input></inputs><script><block s="doReport"><block s="reportVariadicEquals"><list><block var="data"/><block s="reportNewList"><list></list></block></list></block></block></script></block-definition><block-definition s="keep items such that %&apos;pred&apos; from %&apos;data&apos;" type="reporter" category="lists"><header></header><code></code><translations></translations><inputs><input type="%predRing"></input><input type="%l"></input></inputs><script><block s="doWarp"><script><block s="doIf"><custom-block s="empty? %l"><block var="data"/></custom-block><script><block s="doReport"><block s="reportNewList"><list></list></block></block></script><list></list></block><block s="doIfElse"><block s="evaluate"><block var="pred"/><list><block s="reportListItem"><l>1</l><block var="data"/></block></list></block><script><block s="doReport"><block s="reportCONS"><block s="reportListItem"><l>1</l><block var="data"/></block><custom-block s="keep items such that %predRing from %l"><block var="pred"/><block s="reportCDR"><block var="data"/></block></custom-block></block></block></script><script><block s="doReport"><custom-block s="keep items such that %predRing from %l"><block var="pred"/><block s="reportCDR"><block var="data"/></block></custom-block></block></script></block></script></block></script></block-definition><block-definition s="combine with %&apos;function&apos; items of %&apos;data&apos;" type="reporter" category="lists"><header></header><code></code><translations></translations><inputs><input type="%repRing"></input><input type="%l"></input></inputs><script><block s="doWarp"><script><block s="doIf"><custom-block s="empty? %l"><block s="reportCDR"><block var="data"/></block></custom-block><script><block s="doReport"><block s="reportListItem"><l>1</l><block var="data"/></block></block></script><list></list></block><block s="doReport"><block s="evaluate"><block var="function"/><list><block s="reportListItem"><l>1</l><block var="data"/></block><custom-block s="combine with %repRing items of %l"><block var="function"/><block s="reportCDR"><block var="data"/></block></custom-block></list></block></block></script></block></script></block-definition><block-definition s="if %&apos;test&apos; then %&apos;true&apos; else %&apos;false&apos;" type="reporter" category="control"><header></header><code></code><translations></translations><inputs><input type="%b"></input><input type="%anyUE"></input><input type="%anyUE"></input></inputs><script><block s="doIfElse"><block var="test"/><script><block s="doReport"><block s="evaluate"><block var="true"/><list></list></block></block></script><script><block s="doReport"><block s="evaluate"><block var="false"/><list></list></block></block></script></block></script></block-definition><block-definition s="for %&apos;i&apos; = %&apos;start&apos; to %&apos;end&apos; %&apos;action&apos;" type="command" category="control"><header></header><code></code><translations></translations><inputs><input type="%upvar"></input><input type="%n">1</input><input type="%n">10</input><input type="%cs"></input></inputs><script><block s="doDeclareVariables"><list><l>step</l><l>tester</l></list></block><block s="doIfElse"><block s="reportVariadicGreaterThan"><list><block var="start"/><block var="end"/></list></block><script><block s="doSetVar"><l>step</l><l>-1</l></block><block s="doSetVar"><l>tester</l><block s="reifyReporter"><autolambda><block s="reportVariadicLessThan"><list><block var="i"/><block var="end"/></list></block></autolambda><list></list></block></block></script><script><block s="doSetVar"><l>step</l><l>1</l></block><block s="doSetVar"><l>tester</l><block s="reifyReporter"><autolambda><block s="reportVariadicGreaterThan"><list><block var="i"/><block var="end"/></list></block></autolambda><list></list></block></block></script></block><block s="doSetVar"><l>i</l><block var="start"/></block><block s="doUntil"><block s="evaluate"><block var="tester"/><list></list></block><script><block s="doRun"><block var="action"/><list></list></block><block s="doChangeVar"><l>i</l><block var="step"/></block></script></block></script></block-definition><block-definition s="catch %&apos;tag&apos; %&apos;action&apos;" type="command" category="control"><header></header><code></code><translations></translations><inputs><input type="%upvar"></input><input type="%cs"></input></inputs><script><block s="doCallCC"><block s="reifyScript"><script><block s="doSetVar"><l>tag</l><block var="cont"/></block><block s="doRun"><block var="action"/><list></list></block></script><list><l>cont</l></list></block></block><custom-block s="ignore %s"><l>3</l></custom-block></script></block-definition><block-definition s="throw %&apos;cont&apos;" type="command" category="control"><header></header><code></code><translations></translations><inputs><input type="%s">catchtag</input></inputs><script><block s="doRun"><block var="cont"/><list></list></block></script></block-definition><block-definition s="catch %&apos;tag&apos; %&apos;value&apos;" type="reporter" category="control"><header></header><code></code><translations></translations><inputs><input type="%upvar"></input><input type="%anyUE"></input></inputs><script><block s="doCallCC"><block s="reifyScript"><script><block s="doSetVar"><l>tag</l><block var="cont"/></block><block s="doReport"><block s="evaluate"><block var="value"/><list></list></block></block></script><list><l>cont</l></list></block></block></script></block-definition><block-definition s="throw %&apos;tag&apos; %&apos;value&apos;" type="command" category="control"><header></header><code></code><translations></translations><inputs><input type="%s">catchtag</input><input type="%s"></input></inputs><script><block s="doRun"><block var="tag"/><list><block var="value"/></list></block></script></block-definition><block-definition s="for each %&apos;item&apos; of %&apos;data&apos; %&apos;action&apos;" type="command" category="lists"><header></header><code></code><translations></translations><inputs><input type="%upvar"></input><input type="%l"></input><input type="%cs"></input></inputs><script><block s="doUntil"><custom-block s="empty? %l"><block var="data"/></custom-block><script><block s="doSetVar"><l>item</l><block s="reportListItem"><l>1</l><block var="data"/></block></block><block s="doRun"><block var="action"/><list><block s="reportListItem"><l>1</l><block var="data"/></block></list></block><block s="doSetVar"><l>data</l><block s="reportCDR"><block var="data"/></block></block></script></block></script></block-definition><block-definition s="if %&apos;test&apos; do %&apos;action&apos; and pause all $pause-1-255-220-0" type="command" category="control"><header></header><code></code><translations></translations><inputs><input type="%boolUE"></input><input type="%cs"></input></inputs><script><block s="doDeclareVariables"><list><l>breakpoint</l></list></block><block s="doIf"><block s="evaluate"><block var="test"/><list></list></block><script><block s="doSetVar"><l>breakpoint</l><block var="test"/></block><block s="doShowVar"><l>breakpoint</l></block><block s="doRun"><block var="action"/><list></list></block><block s="doPauseAll"></block><block s="doHideVar"><l></l></block></script><list></list></block></script></block-definition><block-definition s="ignore %&apos;x&apos;" type="command" category="control"><header></header><code></code><translations></translations><inputs><input type="%s"></input></inputs></block-definition><block-definition s="tell %&apos;sprite&apos; to %&apos;action&apos;" type="command" category="control"><header></header><code></code><translations></translations><inputs><input type="%s">Sprite</input><input type="%cs"></input></inputs><script><block s="doRun"><block s="reportAttributeOf"><block var="action"/><block var="sprite"/></block><list></list></block></script></block-definition><block-definition s="ask %&apos;sprite&apos; for %&apos;expression&apos;" type="reporter" category="control"><header></header><code></code><translations></translations><inputs><input type="%s">Sprite</input><input type="%repRing"></input></inputs><script><block s="doReport"><block s="evaluate"><block s="reportAttributeOf"><block var="expression"/><block var="sprite"/></block><list></list></block></block></script></block-definition><block-definition s="Escape Any Maze" type="command" category="other"><header></header><code></code><translations></translations><inputs></inputs><script><block s="doUntil"><block s="reportTouchingObject"><l>Goal</l></block><script><custom-block s="Rotate Left"></custom-block><block s="doIfElse"><custom-block s="Can Move Forward"></custom-block><script><custom-block s="Move Forward"></custom-block></script><script><custom-block s="Rotate Right"></custom-block><block s="doIf"><custom-block s="Can Move Forward"></custom-block><script><custom-block s="Move Forward"></custom-block></script><list></list></block></script></block></script><comment w="90" collapsed="false">Change the contents of the repeat until loop to make the robot escape any maze.&#xD;(ie get to the goal)&#xD;</comment></block></script></block-definition><block-definition s="robot direction" type="reporter" category="motion"><header></header><code></code><translations></translations><inputs></inputs><script><block s="doReport"><block s="reportRound"><block s="reportModulus"><block s="reportQuotient"><block s="direction"></block><l>90</l></block><l>4</l></block></block></block></script></block-definition><block-definition s="onBoard %&apos;row&apos; %&apos;col&apos;" type="predicate" category="operators"><header></header><code></code><translations></translations><inputs><input type="%s"></input><input type="%s"></input></inputs><script><block s="doReport"><block s="reportVariadicAnd"><list><block s="reportVariadicAnd"><list><block s="reportVariadicGreaterThanOrEquals"><list><block var="col"/><l>1</l></list></block><block s="reportVariadicLessThanOrEquals"><list><block var="col"/><block s="reportListAttribute"><l><option>length</option></l><block s="reportListItem"><l>1</l><block var="board matrix"/></block></block></list></block></list></block><block s="reportVariadicAnd"><list><block s="reportVariadicGreaterThanOrEquals"><list><block var="row"/><l>1</l></list></block><block s="reportVariadicLessThanOrEquals"><list><block var="row"/><block s="reportListAttribute"><l><option>length</option></l><block var="board matrix"/></block></list></block></list></block></list></block><comment w="90" collapsed="false">This block should report False, if the row is not on the board, or the col is not on the board.&#xD;&#xD;It should report True if the row and col are both on the board.</comment></block></script></block-definition><block-definition s="U3L1P1 Maze" type="command" category="other"><header></header><code></code><translations></translations><inputs></inputs><script><block s="clear"></block><block s="doSetVar"><l>board matrix</l><block s="reportNewList"><list><custom-block s="row of maze %l"><block s="reportNewList"><list><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>1</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l></list></block></custom-block><custom-block s="row of maze %l"><block s="reportNewList"><list><l>0</l><l>1</l><l>1</l><l>1</l><l>1</l><l>1</l><l>0</l><l>1</l><l>0</l><l>1</l><l>1</l><l>1</l><l>0</l><l>1</l><l>1</l><l>1</l><l>0</l><l>1</l><l>1</l><l>1</l><l>0</l></list></block></custom-block><custom-block s="row of maze %l"><block s="reportNewList"><list><l>0</l><l>1</l><l>0</l><l>0</l><l>0</l><l>1</l><l>0</l><l>1</l><l>0</l><l>0</l><l>0</l><l>1</l><l>0</l><l>0</l><l>0</l><l>1</l><l>0</l><l>1</l><l>0</l><l>1</l><l>0</l></list></block></custom-block><custom-block s="row of maze %l"><block s="reportNewList"><list><l>0</l><l>1</l><l>0</l><l>1</l><l>1</l><l>1</l><l>0</l><l>1</l><l>1</l><l>1</l><l>0</l><l>1</l><l>1</l><l>1</l><l>1</l><l>1</l><l>0</l><l>1</l><l>0</l><l>1</l><l>0</l></list></block></custom-block><custom-block s="row of maze %l"><block s="reportNewList"><list><l>0</l><l>1</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>1</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>1</l><l>0</l><l>0</l><l>0</l><l>1</l><l>0</l></list></block></custom-block><custom-block s="row of maze %l"><block s="reportNewList"><list><l>0</l><l>1</l><l>1</l><l>1</l><l>1</l><l>1</l><l>1</l><l>1</l><l>1</l><l>1</l><l>0</l><l>1</l><l>1</l><l>1</l><l>1</l><l>1</l><l>0</l><l>1</l><l>1</l><l>1</l><l>0</l></list></block></custom-block><custom-block s="row of maze %l"><block s="reportNewList"><list><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>1</l><l>0</l><l>1</l><l>0</l><l>1</l><l>0</l><l>1</l><l>0</l><l>0</l><l>0</l><l>0</l><l>0</l><l>1</l><l>0</l><l>0</l><l>0</l></list></block></custom-block><custom-block s="row of maze %l"><block s="reportNewList"><list><l>0</l><l>1</l><l>0</l><l>1</l><l>1</l><l>1</l><l>0</l><l>1</l><l>0</l><l>1</l><l>0</l><l>1</l><l>1</l><l>1</l><l>1</l><l>1</l><l>1</l><l>1</l><l>0</l><l>1</l><l>0</l></list></block></custom-block><custom-block s="row of maze %l"><block 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s="reportNewList"><list><l>0</l><l>1</l><l>1</l><l>1</l><l>0</l><l>1</l><l>1</l><l>1</l><l>0</l><l>1</l><l>1</l><l>1</l><l>0</l><l>1</l><l>1</l><l>1</l><l>0</l><l>1</l><l>0</l><l>1</l><l>0</l></list></block></custom-block><custom-block s="row of maze %l"><block s="reportNewList"><list><l>0</l><l>1</l><l>0</l><l>1</l><l>0</l><l>0</l><l>0</l><l>1</l><l>0</l><l>0</l><l>0</l><l>1</l><l>0</l><l>1</l><l>0</l><l>0</l><l>0</l><l>1</l><l>0</l><l>1</l><l>0</l></list></block></custom-block><custom-block s="row of maze %l"><block s="reportNewList"><list><l>0</l><l>1</l><l>0</l><l>1</l><l>1</l><l>1</l><l>1</l><l>1</l><l>0</l><l>1</l><l>0</l><l>1</l><l>1</l><l>1</l><l>0</l><l>1</l><l>1</l><l>1</l><l>1</l><l>1</l><l>0</l></list></block></custom-block><custom-block s="row of maze %l"><block 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struct="atomic" id="2457"></list></costumes><sounds><list struct="atomic" id="2458"></list></sounds><variables></variables><blocks></blocks><scripts></scripts><sprites select="2"><sprite name="Board" idx="3" x="160" y="-80" heading="90" scale="1" volume="100" pan="0" rotation="1" draggable="true" costume="1" color="255,255,255,1" pen="tip" id="2463"><costumes><list id="2464"><item><ref mediaID="Board_cst_Untitled"></ref></item></list></costumes><sounds><list struct="atomic" id="2465"></list></sounds><blocks></blocks><variables></variables><scripts><script x="20" y="20"><block s="receiveGo"></block></script><comment x="20" y="73" w="254.80000000000004" collapsed="true">5 mazes are already created for you.</comment><script x="20" y="105"><block s="receiveKey"><l><option>1</option></l><list></list></block><block s="clear"></block><block s="setScale"><l>100</l></block><custom-block s="Draw Maze 1"><comment w="210.39999999999992" collapsed="false">Replace the &quot;Draw Maze 1&quot; block with these blocks to display the other mazes.</comment></custom-block></script><script x="20" y="246.83333333333337"><block s="receiveKey"><l><option>2</option></l><list></list></block><block s="clear"></block><block s="setScale"><l>100</l></block><custom-block s="Draw Maze 2"></custom-block></script><script x="20" y="355.5000000000001"><block s="clear"></block></script><script x="20" y="391.3333333333334"><block s="receiveKey"><l><option>5</option></l><list></list></block><block s="clear"></block><block s="setScale"><l>100</l></block><custom-block s="Draw Maze 5"></custom-block></script><script x="20" y="500.0000000000002"><block s="receiveKey"><l><option>6</option></l><list></list></block><block s="clear"></block><block s="setScale"><l>100</l></block><custom-block s="U3L1P1 Maze"></custom-block></script><script x="20" y="608.666666666667"><block s="receiveKey"><l><option>4</option></l><list></list></block><block s="clear"></block><block s="setScale"><l>100</l></block><custom-block s="Draw Maze 4"></custom-block></script><script x="20" y="717.3333333333337"><block s="receiveKey"><l><option>3</option></l><list></list></block><block s="clear"></block><block s="setScale"><l>100</l></block><custom-block s="Draw Maze 3"></custom-block></script><script x="20" y="826.0000000000005"><block s="receiveKey"><l><option>7</option></l><list></list></block><block s="clear"></block><block s="setScale"><l>100</l></block><custom-block s="Draw Your Maze"><comment w="115.73333333333336" collapsed="false">Edit this block to create your own maze.</comment></custom-block></script></scripts></sprite><sprite name="Goal" idx="1" x="-140" y="140" heading="355" scale="1" volume="100" pan="0" rotation="1" draggable="false" costume="1" color="152.99999999999997,191.25,0,1" pen="tip" id="2527"><costumes><list id="2528"><item><ref mediaID="Goal_cst_Untitled"></ref></item></list></costumes><sounds><list struct="atomic" id="2529"></list></sounds><blocks></blocks><variables></variables><scripts><script x="60" y="79.33333333333334"><block s="receiveCondition"><block s="reportTouchingObject"><l>Robot</l></block></block><block s="doTellTo"><l>Robot</l><block s="reifyScript"><script></script><list></list></block><list></list></block><block s="doSayFor"><l>I WIN!</l><l>1</l></block></script></scripts></sprite><sprite name="Robot" idx="2" x="100" y="-140" heading="270" scale="1" volume="100" pan="0" rotation="1" draggable="true" costume="1" color="13,0,209,1" pen="middle" id="2549"><costumes><list id="2550"><item><ref mediaID="Robot_cst_arrow"></ref></item></list></costumes><sounds><list struct="atomic" id="2551"></list></sounds><blocks></blocks><variables></variables><scripts><script x="30" y="10"><block s="receiveKey"><l><option>1</option></l><list></list></block><block s="doWait"><l>.5</l></block><custom-block s="Go To Start"></custom-block><block s="setColor"><color>13,0,209,1</color></block><block s="setSize"><l>5</l></block><block s="doBroadcast"><l>start</l><list></list></block><block s="down"></block><custom-block s="Escape Maze 1"><comment w="200.93333333333334" collapsed="false">Edit this block and write its code using only the four custom motion blocks in the palette and any Control blocks you need.</comment></custom-block></script><script x="30" y="245.66666666666674"><block s="receiveGo"></block></script><script x="30" y="298.66666666666697"><block s="receiveMessage"><l>start</l><list></list></block></script><script x="30" y="350.66666666666686"><block s="receiveKey"><l><option>2</option></l><list></list></block><block s="doWait"><l>.5</l></block><custom-block s="Go To Start"></custom-block><block s="setColor"><color>13,0,209,1</color></block><block s="setSize"><l>5</l></block><block s="down"></block><custom-block s="Escape Maze 2"></custom-block></script><script x="30" y="815.8333333333334"><block s="clear"></block></script><comment x="30" y="851.6666666666667" w="223.0666666666667" collapsed="false">Edit these remaining blocks to solve other mazes. Be sure to swap with &quot;Escape Maze 1&quot; block.</comment><script x="30" y="998.666666666667"><block s="receiveKey"><l><option>3</option></l><list></list></block><block s="doWait"><l>.5</l></block><custom-block s="Go To Start"></custom-block><block s="setColor"><color>13,0,209,1</color></block><block s="setSize"><l>5</l></block><block s="down"></block><custom-block s="Escape Maze 3"></custom-block></script><comment x="30" y="1167.1666666666677" w="166" collapsed="false">Click on the Board sprite to access the maze drawing blocks.</comment><script x="30" y="1233.1666666666677"><block s="receiveKey"><l><option>4</option></l><list></list></block><block s="doWait"><l>.5</l></block><custom-block s="Go To Start"></custom-block><block s="setColor"><color>13,0,209,1</color></block><block s="setSize"><l>5</l></block><block s="down"></block><custom-block s="Escape Maze 4"></custom-block></script><script x="30" y="1401.6666666666677"><block s="receiveKey"><l><option>5</option></l><list></list></block><block s="doWait"><l>.5</l></block><custom-block s="Go To Start"></custom-block><block s="setColor"><color>13,0,209,1</color></block><block s="setSize"><l>5</l></block><block s="down"></block><custom-block s="Escape Maze 5"></custom-block></script><script x="30" y="1570.1666666666677"><block s="receiveKey"><l><option>6</option></l><list></list></block><block s="doWait"><l>.5</l></block><custom-block s="Go To Start"></custom-block><block s="setColor"><color>13,0,209,1</color></block><block s="setSize"><l>5</l></block><block s="down"></block><custom-block s="Escape Your Maze"><comment w="200.71428571428572" collapsed="false">Go to the Board Sprite to complete the Draw Your Maze block before completing the Escape Your Maze block here.</comment></custom-block></script><script x="30" y="1783.8333333333344"><block s="receiveKey"><l><option>7</option></l><list></list></block><block s="doWait"><l>.5</l></block><custom-block s="Go To Start"></custom-block><block s="setColor"><color>13,0,209,1</color></block><block s="setSize"><l>5</l></block><block s="down"></block><custom-block s="Escape Your Maze"><comment w="200.71428571428572" collapsed="false">Go to the Board Sprite to complete the Draw Your Maze block before completing the Escape Your Maze block here.</comment></custom-block></script><script x="509" y="211.0000000000001"><custom-block s="matrix Column"></custom-block></script><script x="502" y="241.66666666666686"><custom-block s="matrix Row"></custom-block></script><script x="499" y="512"><custom-block s="robot direction"></custom-block></script><script x="52" y="917.6666666666666"><custom-block s="Escape Any Maze"><comment w="90" collapsed="false">See if you can write a block to solve ANY maze.</comment></custom-block></script></scripts></sprite><watcher var="step" style="normal" x="9.687500000000227" y="9.687500000000007" color="243,118,29" hidden="true"/><watcher var="Start" style="normal" x="9.687500000000227" y="30.031251937499988" color="243,118,29" hidden="true"/><watcher var="Goal" style="normal" x="10" y="10" color="243,118,29" hidden="true"/></sprites></stage><variables><variable name="step"><l>40</l></variable><variable name="Start"><list struct="atomic" id="2664">140,-140</list></variable><variable name="board matrix"><list id="2665"><item><list struct="atomic" id="2666">1,0,0,0,0,0,0,0</list></item><item><list struct="atomic" id="2667">1,1,0,0,0,0,0,0</list></item><item><list struct="atomic" id="2668">0,1,1,0,0,0,0,0</list></item><item><list struct="atomic" id="2669">0,0,1,1,0,0,0,0</list></item><item><list struct="atomic" id="2670">0,0,0,1,1,0,0,0</list></item><item><list struct="atomic" id="2671">0,0,0,0,1,1,0,0</list></item><item><list struct="atomic" id="2672">0,0,0,0,0,1,1,0</list></item><item><list struct="atomic" id="2673">0,0,0,0,0,0,1,1</list></item></list></variable><variable name="Goal"><list struct="atomic" id="2674">-140,140</list></variable></variables></scene></scenes></project><media name="Robot Mazes 5 " app="Snap! 9.0, https://snap.berkeley.edu" version="2"><costume name="Untitled" center-x="240" center-y="180" 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gQIAAAQKBgAAH6CYJECBAgIAA+wECBAgQIBAICHCAbpIAAQIECByxcQFpoRMBzwAAAABJRU5ErkJggg==" mediaID="Board_cst_Untitled"/><costume name="Untitled" center-x="16" center-y="15.5" image="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAfCAYAAACGVs+MAAAAAXNSR0IArs4c6QAAApRJREFUWEfFlk1IFGEYx3/P5JLRIdoPpbA6FUGQlpEf4c54rouhKRR1COrWoa9DRVFUh74O3Qo6FAVakpc6t7MSWmRlEES3SopyZ6VDZCjzhOuuuLrrjjru7mmW93l+/9/MO+/7jjDPXzDKOsOgWpX1wKp0+28Rvroug8k43+aDFC/F6dDDqrQCWwr0fBSh23W550VmboFaAsGVXBXhpBfRmTWq3Ej+4QwDjOXrzysQiRJ1hTvA5oWET+v5ZChHh+PEc3FyCkQs2l2lc5HBWe2G0DEco2smc5ZA0KJVlCd+hmdYKrQlY3RPZ2cJhJvYrgavgLKlEADGxaUu0cvbDD9LIGTSB9QvUXgG2+/YNMwSCJscV7i5xOEpvMCJhM2t9PVkZMjkO7CmGALAD8dm7ZRAOMp+FR4WKXzyKSgHEnEepd6BsEmXwr6iCsDjhE17SqDIjz9zn6lpkMpGKsYD/Czm3WeyysaolIhFjau8K4WAIWyTYJRGEV6WQkCVXRJqpg6X/lIIYFAvkSgbXeFzKQQMZZPQxrLQr9R57enjxEdRdSoIZJbhxAG000e4F9Rrx6ZuUsDiMspZL12+1QhXnBjnUgKrm9hqGAz6BvcAcl2qR3r5MDXvIZOnQIuHXj9KehybvVmnYbiZWnV54we9EEMMdiReMJAlMPEnaHJe4GIhwGLGFS4kbS5lGLOWXtiiU5X2xYTk6xWhKxGjY/p4zrUfjPJMhN1+SqjyPBlnz0xm3s0nZHIfOOiTxAPH5lAu1py7X8jkmMA1heULERH4p3Dasbmdd1oKgYMWVaKcAo4A5YXq0+OjwF0VridjDM3V43n/r2pgxWiAFlewBGqADRN7WBo+AnxReG8osfIxeob6+OtF9j+LC7DxsccnggAAAABJRU5ErkJggg==" mediaID="Goal_cst_Untitled"/><costume name="arrow" center-x="16" center-y="16" image="data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAAAAXNSR0IArs4c6QAAAV9JREFUWEdjZGBg+M/AwMDIMDDg/0BZDPfuqANGQ2A0BMAhEBsb+//y5csMRkZGDG5ubgwRERF0Cxm4RZqamv/V1dUZrt1dj1IkTejczuDl5UUzB6EYrKb7H1Qq4gW3LjNS1TEohu3evft/dpELITfA5dMT+hiKi4spchCG5p6env+zFhYT7QhkhaV5cxhSU1NJchBWxcnJyf8Pn5pDliOQNTVVrySYoHG6lpj0QKoL+zu2MXh7e6PYiTe4aOEITiYDBjY2Nobo6GiGgoIC/CmaFg5g/afDwM3NzRAZGclQWFiI2wG0sBxbmYI1ChITE/8fPTOP1CjGUN9cs4ohPDwcbzRTNRuW5c9lSElJIT8b7ty5839uiRvRPs9MmgCOR6I1YFE4eIpiXIlucs8uBnd3d4p8iS+E4NXx1atXGb78PgtWS+0Kh6ADKIlDSvXSLGiJddioA0ZDYFCEwIB2zwEQnGcf8OPK+gAAAABJRU5ErkJggg==" mediaID="Robot_cst_arrow"/></media></snapdata>