<snapdata remixID="13471858"><project name="Library: Create Variables" app="Snap! 9.0, https://snap.berkeley.edu" version="2"><notes></notes><thumbnail>data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAKAAAAB4CAYAAAB1ovlvAAAAAXNSR0IArs4c6QAAAzlJREFUeF7t10FKY2EQhdFfUXDiFtyPGxB0oAbcidvJJrIeceIkBAevwVkPlOZy6QI5GaeqyHkfPHK2bdu2fAgMCZwJcEje2S8BAQphVECAo/yOC1ADowICHOV3XIAaGBUQ4Ci/4wLUwKiAAEf5HRegBkYFBDjK77gANTAqIMBRfscFqIFRAQGO8jsuQA2MCghwlN9xAWpgVECAo/yOC1ADowICHOV3XIAaGBUQ4Ci/4wLUwKiAAEf5HRegBkYFBDjK77gANTAqIMBRfscFqIFRAQGO8jsuQA2MCghwlN9xAWpgVECAo/yOC1ADowICHOV3XIAaGBUQ4Ci/4wLUwKiAAEf5HRegBkYFBDjK77gANTAqIMBRfscFqIFRAQGO8jsuQA2MCghwlN9xAWpgVECAo/yOC1ADowICHOV3XIAaGBUQ4Ci/4wLUwKiAAL/h3+/36/39fd3e3q6bm5vRh/Sbjwvwm6f78fGxXl5e1ufn53p7e1v39/fr4uJiPT09raurq9/cxH/9bQL8gftwOKzX19d1fX3917eOx+N6fn5e27Z9hemTCwgwCPB0Oq3Hx8d1fn6+7u7ucn2TS4D/+Ap+eHj4egXvdrt1eXkpnZKAAP0JKaWUrRFg5maqJCDAEqQ1mYAAMzdTJQEBliCtyQQEmLmZKgkIsARpTSYgwMzNVElAgCVIazIBAWZupkoCAixBWpMJCDBzM1USEGAJ0ppMQICZm6mSgABLkNZkAgLM3EyVBARYgrQmExBg5maqJCDAEqQ1mYAAMzdTJQEBliCtyQQEmLmZKgkIsARpTSYgwMzNVElAgCVIazIBAWZupkoCAixBWpMJCDBzM1USEGAJ0ppMQICZm6mSgABLkNZkAgLM3EyVBARYgrQmExBg5maqJCDAEqQ1mYAAMzdTJQEBliCtyQQEmLmZKgkIsARpTSYgwMzNVElAgCVIazIBAWZupkoCAixBWpMJCDBzM1USEGAJ0ppMQICZm6mSgABLkNZkAgLM3EyVBARYgrQmExBg5maqJCDAEqQ1mYAAMzdTJQEBliCtyQQEmLmZKgkIsARpTSYgwMzNVElAgCVIazIBAWZupkoCfwBN/Be3THjJawAAAABJRU5ErkJggg==</thumbnail><scenes select="1"><scene name="Library: Create Variables"><notes></notes><hidden></hidden><headers></headers><code></code><blocks><block-definition s="create %&apos;_scope&apos; var %&apos;_names&apos;" type="command" category="variables"><comment x="0" y="0" w="146" collapsed="false">This block creates  new variables on the selected scope: global (for all sprites), sprite (for this sprite only) or script (only for that blocks stack) with the names given (in &apos;names&apos; list).&#xD;&#xD;If there is already a variable with that name in that scope, it does nothing: no errors and no overwrites.</comment><header></header><code></code><translations>pt:cria as variáveis _ _&#xD;ca:crea les _ variables _&#xD;es:crear las _ variables _&#xD;de:erstellen _ var _&#xD;</translations><inputs><input type="%s" readonly="true">global<options>global&#xD;sprite&#xD;script</options></input><input type="%mult%txt"></input></inputs><script><block s="doWarp"><script><block s="doForEach"><l>_item</l><block var="_names"/><script><block s="doApplyExtension"><l>var_declare(scope, name)</l><list><block var="_scope"/><block var="_item"/></list></block></script></block></script></block></script></block-definition><block-definition s="delete var %&apos;_names&apos;" type="command" category="variables"><comment x="0" y="0" w="217" collapsed="false">This block deletes all the variables with the names given (inside input list).&#xD;&#xD;Each name will make only one variable deletion, and this will be the variable found following the scope order: &apos;script&apos; -&gt; &apos;sprite&apos; -&gt; &apos;global&apos;.&#xD;&#xD;If we have a &quot;testing&quot; sprite variable and also a &quot;testing&quot; global one, deleting &quot;testing&quot; will delete only the sprite one (Yes! we can also do &quot;delete var (testing, testing)&quot; to delete both.&#xD;&#xD;If one variable does not exists (in any scope) an error happens, stopping block action in that point. You can check it before with the &quot;does var (name) exists?&quot;block. </comment><header></header><code></code><translations>pt:remove as variáveis _&#xD;ca:esborra les variables _&#xD;es:borrar variables _&#xD;de:löschen var _&#xD;</translations><inputs><input type="%mult%txt"></input></inputs><script><block s="doWarp"><script><block s="doForEach"><l>_item</l><block var="_names"/><script><block s="doApplyExtension"><l>err_ignore</l><list><custom-block s="var %s"><block var="_item"/></custom-block></list></block><block s="doApplyExtension"><l>var_delete(name)</l><list><block var="_item"/></list></block></script></block></script></block></script></block-definition><block-definition s="set var %&apos;_name&apos; to %&apos;_value&apos;" type="command" category="variables"><comment x="0" y="0" w="240.4931640625" collapsed="false">This block sets the given value (last input) to the variable named with the name givent (var input).&#xD;&#xD;It looks for that variable following the scope order &apos;script&apos; -&gt; &apos;sprite&apos; -&gt; &apos;global&apos; (the first match it finds).&#xD;&#xD;If that variable does not exist (in any scope) an error happens, stopping their script. You can check it before using the &quot;does var (name) exists?&quot; block. </comment><header></header><code></code><translations>ca:assigna a _ el valor _&#xD;es:asignar a _ el valor _&#xD;pt:altera _ para _&#xD;de:setze var _ auf _&#xD;</translations><inputs><input type="%s"><options>§_getVarNamesDict</options></input><input type="%s"></input></inputs><script><block s="doApplyExtension"><l>var_set(name, val)</l><list><block var="_name"/><block var="_value"/></list></block></script></block-definition><block-definition s="var %&apos;_name&apos;" type="reporter" category="variables"><comment x="0" y="0" w="178.00000000000003" collapsed="false">This block reports the value of the variable with the name given.&#xD;&#xD;It looks for that variable following the scope order &apos;script&apos; -&gt; &apos;sprite&apos; -&gt; &apos;global&apos; (the first match it finds).&#xD;&#xD;If that variable does not exist (in any scope) an error happens, stopping their script. You can check it before using the &quot;does var (name) exists?&quot; block. </comment><header></header><code></code><translations>pt:o valor de _&#xD;</translations><inputs><input type="%s"><options>§_getVarNamesDict</options></input></inputs><script><block s="doReport"><block s="reportApplyExtension"><l>var_get(name)</l><list><block var="_name"/></list></block></block></script></block-definition><block-definition s="does var %&apos;_name&apos; exist?" type="predicate" category="variables"><comment x="0" y="0" w="146" collapsed="false">This block reports &quot;true&quot; if there is a variable with this given name (input slot) in that context.&#xD;&#xD;It can be a global, sprite or script variable.&#xD;&#xD;Otherwise it reports &quot;false&quot;.</comment><header></header><code></code><translations>pt:a variável _ existe&#xD;ca:existeix la variable _ ?&#xD;es:existe la variable _ ?&#xD;de:existiert var _ ?&#xD;</translations><inputs><input type="%s"></input></inputs><script><block s="doApplyExtension"><l>err_try(cmd, catch, err)</l><list><block s="reifyScript"><script><block s="doApplyExtension"><l>err_ignore</l><list><block s="reportApplyExtension"><l>var_get(name)</l><list><block var="_name"/></list></block></list></block><block s="doReport"><block s="reportBoolean"><l><bool>true</bool></l></block></block></script><list></list></block><block s="reifyScript"><script><block s="doReport"><block s="reportBoolean"><l><bool>false</bool></l></block></block></script><list></list></block><l></l></list></block><block s="doApplyExtension"><l>err_reset</l><list></list></block></script></block-definition><block-definition s="show var %&apos;_name&apos;" type="command" category="variables"><comment x="0" y="0" w="181" collapsed="false">This block turns on (show) the watcher view on stage (if it was not already activated) of the variable with the given name (slot input).&#xD;&#xD;It can only access to the closest variable scope (if there different variables with the same name in different scopes) following the order &apos;script&apos; -&gt; &apos;sprite&apos; -&gt; &apos;global&apos;.&#xD;&#xD;No errors if that variable does not exist.</comment><header></header><code></code><translations>ca:mostra la variable _&#xD;es:mostrar variable _&#xD;pt:mostra a variável _&#xD;de:zeige var _&#xD;</translations><inputs><input type="%s"><options>§_getVarNamesDict</options></input></inputs><script><block s="doApplyExtension"><l>var_show(name)</l><list><block var="_name"/></list></block></script></block-definition><block-definition s="hide var %&apos;_name&apos;" type="command" category="variables"><comment x="0" y="0" w="181" collapsed="false">This block turns off (hide) the watcher view on stage (if it was not already activated) of the variable with the given name (slot input).&#xD;&#xD;It can only access to the closest variable scope (if there different variables with the same name in different scopes) following the order &apos;script&apos; -&gt; &apos;sprite&apos; -&gt; &apos;global&apos;.&#xD;&#xD;No errors if that variable does not exist.</comment><header></header><code></code><translations>ca:amaga la variable _&#xD;es:esconder variable _&#xD;pt:esconde a variável _&#xD;de:verstecke var _&#xD;</translations><inputs><input type="%s"><options>§_getVarNamesDict</options></input></inputs><script><block s="doApplyExtension"><l>var_hide(name)</l><list><block var="_name"/></list></block></script></block-definition></blocks><stage name="Stage" width="480" height="360" costume="0" color="255,255,255,1" tempo="60" threadsafe="false" penlog="false" volume="100" pan="0" lines="round" ternary="false" hyperops="true" codify="false" inheritance="true" sublistIDs="false" id="115"><pentrails>data:image/png;base64,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</pentrails><costumes><list struct="atomic" id="116"></list></costumes><sounds><list struct="atomic" id="117"></list></sounds><variables></variables><blocks></blocks><scripts></scripts><sprites select="1"><sprite name="Sprite" idx="1" x="0" y="0" heading="90" scale="1" volume="100" pan="0" rotation="1" draggable="true" costume="0" color="80,80,80,1" pen="tip" id="122"><costumes><list struct="atomic" id="123"></list></costumes><sounds><list struct="atomic" id="124"></list></sounds><blocks></blocks><variables></variables><scripts><script x="36" y="10.000000000000014"><custom-block s="create %s var %mult%txt"><l>global</l><list><l></l></list><comment w="211.00000000000006" collapsed="false">Input: Variable name as string. Can change the scope of the variable.&#xD;&#xD;Side Effect: Creates variable named as your input inside the Variables Tab.</comment></custom-block></script><script x="79.99999999999989" y="115.0000000000002"><custom-block s="delete var %mult%txt"><list><l></l></list><comment w="216.00000000000006" collapsed="false">Input: Variable Name &#xD;&#xD;Side Effect: Removes specific variable from the Variable Tab.</comment></custom-block></script><script x="83.99999999999989" y="213.00000000000023"><custom-block s="set var %s to %s"><l></l><l></l><comment w="221" collapsed="false">Input: Select the created variable and assign it to a specific value.&#xD;&#xD;Side Effect: Assigns variable</comment></custom-block></script><script x="127.99999999999989" y="307.0000000000001"><custom-block s="var %s"><l></l><comment w="234" collapsed="false">Input: Select variable from list of created variables.&#xD;&#xD;Output: Returns selected variable</comment></custom-block></script><script x="91.99999999999989" y="390.0000000000001"><custom-block s="show var %s"><l></l><comment w="237" collapsed="false">Input: Selected variable.&#xD;&#xD;Side Effect: Displays the value of the input variable.</comment></custom-block></script><script x="91.99999999999989" y="479.0000000000001"><custom-block s="hide var %s"><l></l><comment w="244" collapsed="false">Input: Selected variable&#xD;&#xD;Side Effect: Hide the variables output from the stage.</comment></custom-block></script><script x="457.9999999999999" y="14.000000000000128"><custom-block s="create %s var %mult%txt"><l>global</l><list><l>countWords</l></list></custom-block></script><script x="455.9999999999999" y="63.000000000000256"><custom-block s="create %s var %mult%txt"><l>sprite</l><list><l>countLetters</l></list></custom-block></script><script x="448.9999999999999" y="261.1666666666673"><custom-block s="set var %s to %s"><l>countWords</l><l>2</l></custom-block></script><script x="447.9999999999999" y="217"><custom-block s="set var %s to %s"><l>countLetters</l><l>50</l></custom-block></script><script x="454.9999999999999" y="141.99999999999963"><custom-block s="delete var %mult%txt"><list><l>countLetters</l></list></custom-block></script><script x="448.9999999999999" y="309.0833333333343"><block s="doIf"><block s="reportIsA"><custom-block s="var %s"><l>countWords</l></custom-block><l><option>number</option></l></block><script><block s="doSayFor"><l>Your variable has a number!</l><l>2</l></block></script><list></list></block></script><script x="443.9999999999999" y="412.33333333333405"><custom-block s="show var %s"><l>countWords</l></custom-block></script><script x="444.9999999999999" y="493.83333333333474"><block s="doHideVar"><l>countWords</l></block></script></scripts></sprite><watcher var="countWords" style="normal" x="10" y="10" color="243,118,29" hidden="true"/></sprites></stage><variables><variable name="countWords"><l>0</l></variable></variables></scene></scenes></project><media name="Library: Create Variables" app="Snap! 9.0, https://snap.berkeley.edu" version="2"></media></snapdata>