An Untitled RPG Game

Project Description

Attack enemies in a "short" gameplay loop.

Fight attacks the enemy and deals your displayed damage (20% chance for a critical hit).
Heal replenishes your health depending on your LV.

Red enemies deal 1 dmg.
Blue deals 2 dmg, and has 1.5x health, but it takes longer for it to damage you.
Green deals a random dmg between 1 and 5.

Game ends when you lose all of your health, or when your DMG is at 50 or higher.

If you restart, double click the flag to reset the enemy.
Also, if you manage to have 5 or less heals when you win, you'll get a skin (press enter, then type 1 for normal skin, and 2 for the bonus skin, there's also a skin 3.)

Created March 2, 2026

Last updated May 4, 2026

Published April 25, 2026

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