Frequency Champion
This is my attempt at a Guitar Hero Rhythm styled game. This works by using a free software driver called Voicemeeter Banana software found online. This is in order to record only the audio on the computer instead of outside of your microphone it's the only way t get this to work. After installation have your initial Speaker set to ready, VoiceMeeter Input - VB-Audio VoiceMeeter VAIO to Default Device. Make sure you use the Use This Device bychecking it in the Properties of it. Go to Recording settings tab then Disable all but VoiceMeeter Output - VB-Audio VoiceMeeter VAIO. Change the properties of the Listen tab to Listen To Device. Playback through your regular Speakers that you use or Headphones. Then on your volume bar switch over to VoiceMeeter Input - VB-Audio VoiceMeeter VAIO. Now it will work. Experiencing lag in note when you score hit flames? Click "See Code" and play it from there. If it stops working simple pause all the audio then restart the project. It uses the microphone frequency block to record audio and turn it into very closely to real-time notes. Given that it's almost real-time this causes a 1 second delay but it still seems to work well. The notes are split into 5 frequency ranges within 3 segmented levels of frequency ranges. This makes it have more variety of styles.There is an included difficulty slider on the left side. I'm sorry that the speed is so fastl there's just no better way for this. The controls are A,S & F and J & K. Sometimes it will get stuck for awhile on a single note repeatively.
Created December 21, 2020
Last updated January 7, 2022
Published December 21, 2020