Unit 3 Assesement
Starter code with scaleable graph axes and blocks to move cursor to specific locations on the graph.
Abel Abraham
Bethany Chum
The program begins by asking the user for degree of the equation, then it asks for the A, B, C, and D values. The first loop calculates the X and Y value and adds it to a list that is added to List A. Then for each of those lists, the sprite goes to the appropriate x and y value and draws the graph.
Created
January 8, 2020
Last updated
January 8, 2020
Shared
January 8, 2020