I was able to create this kaleidoscope, while also improving my previous Kaleidoscope by ensuring that the coordinates for the mouse x and mouse y reporters we’re not only similar, but they went to different parts of the coordinate plane. Also I used smaller numbers, and ensured that the sprite was pointing at an 180 degree angle. What I first did was I used the starter code, but I added the block point and direction 180°, which is from motion, which how to ensure that my sprites will end up in the same place. everything else was the same as I did previously, I changed the pen, color of each sprite, but also changing the coordinates. I used (0,1), (-1,-1),(1,1), (-1,0) which helped to make sure that my sprite went in the same direction. This is how I was able to improve my kaleidoscope.
Created
September 26, 2024
Last updated
September 27, 2024
Shared
September 26, 2024