Project #3. Platform Game.

by iraklit2
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Day 1: *absent*
Day 2: Thinking of ideas, I'm gonna inspire my game after Vector the mobile game, attempt on endless runner, made sprites and backround
Day 3: Worked on an 8-bit art style for the game (unsucceful), I added platforms
Day 4: Worked on game controls, made gravity alogn with A D and Space controls  
Day 5: Fixed movement controls and attempted to make a backround changer, I also fixed the way the title screen works.
Day 6: I got enemy functions inside the game and the throwable is working
Day 7: I got a death screen script set up and have both enemy functions working along with a working health system
Day 8: I fixed how the death screens audio works and I started work on switching backrounds.
Day ? (the day before the project is due): I removed the throwable mechanic and coded the forward backround swithc, I also have the power up set up 
Day:? Some time has passed and I'm 80% done, I still need to put checkpoints and polish up some stuff. Also a way of switching screens back cause I just realised that that isn't working. I got variable requirments finished and now I'm going to add a second power up along with the mushroom. Also I added comments on the code to help a reader understand where what.
Saturday: I add a checkpoint sprite, a second power up which increases health. I also implamented a feature to go back, but only with the first stage. I also figured out the issue that I had with the player falling when they fell in the pit. I gave the cats a "meow" sound when picked up and I think I better optomized some stuff for the enemies atleast. Also I added more comments on the code I have. Ok now the time is 6:36, I added a official main character design, I made some code touch up's and made a better walking loop for when the player moves
Hours Before The Game is Due: I patched out all the bugs, I added a reporter block to say if theres 3 Cats equiped. The Mushroom effect has been fixed and properly implamented. A second version of the credit music has been added and everything is set up to work in the most afficiant way.

Created May 17, 2023

Last updated June 6, 2023

Published June 3, 2023