Raymoon Engine 2.0 [BIG REWORK]
by vxgames
Project Description
Update Version 2.0! Logs
Reworked rendering and Scan system
Switched from Pen Draw to Semi-Pixel Draw
Looks better but more Optimzation needed.
New Map
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Bugs:
Getting close to Walls causes ripping
No collision
Laggy due to low optimization
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Update Version 1.4 Logs
Added a new texture system that in its beta, can cast Higher-Res Textures, at the cost of preformace since render time gets extended. soon when I can master the texture rendering I will make a more brick looking texture, for now we have really low res brick.
Added Render Optimization
Added New Test Map
Added Frames Generated Per Second Counter
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What's Next?
-Quality Presets
-Version 2.1
-Background rendering
Created November 21, 2025
Last updated November 21, 2025
Published November 21, 2025