Circular Spiral using trig (unit circle).
It uses a basic circle function I made before, but the circle radius is added to every iteration to make it spiral out.
Change the values on the function to get a different result.
1: Amount (Number of times the sprite will move total)
2: Degrees Step (By how many degrees the sprite will move every iteration)
3: Size Step (How much the circle will grow by each iteration)
4: Hue (Starting hue)
5: Hue Step (How much the hue will change per iteration)
Created
August 29, 2019
Last updated
July 25, 2020
Published
September 13, 2019