Verlet integration
by sam970796
Project Description
This is a very basic physics simulation using Verlet Integration. Inspired by Prezza's Works on Youtube.
Controls
-WASD or Arrow keys to move circles
-[SPACE] to spawn a circle
-[ENTER] to delete a circle
-g to toggle gravity
-c to toggle colisions
-t to toggle turbo mode (higher quality)
(Note this simulation is very limited due to Snap! being browser-based and me not figuring out substeps)
Created August 3, 2025
Last updated August 12, 2025
Published August 11, 2025